Age of Mthyology
Age of the Empires
Age of Empires (often abbreviated to AoE), is a history-based real-time strategy computer game released in 1997. Developed by Ensemble Studios and published by Microsoft, the game uses the Genie, a 2D sprite based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages, (Stone Age, Tool Age, Bronze Age, and Iron Age) gaining access to new and improved units with each advance.
Originally touted as Civilization meets Warcraft, some reviewers felt that the game failed to live up to these expectations when it was released. Despite this, it received generally good reviews, and an expansion pack, Age of Empires: The Rise of Rome Expansion was released in 1998. Both the original Age of Empires and the expansion pack were later released as "the Gold Edition".
Originally touted as Civilization meets Warcraft, some reviewers felt that the game failed to live up to these expectations when it was released. Despite this, it received generally good reviews, and an expansion pack, Age of Empires: The Rise of Rome Expansion was released in 1998. Both the original Age of Empires and the expansion pack were later released as "the Gold Edition".
Age of the Empires Rise of Rome Expansion
Age of Empires: The Rise of Rome Expansion is a history-based real-time strategy game in the Age of Empires series. It is based on the rise of the Roman Empire, and adds the Roman Empire and three other playable civilizations to Age of Empires.
Age of the Empires 2 The age of Kings
Age of Empires II: The Age of Kings (often shortened to AGE2, The Age of Kings, AoE II or AoK) is a real-time strategy (RTS) video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for the Microsoft Windows and Macintosh operating systems, it was the second game in the Age of Empires series. An expansion, The Conquerors, was released in 2000. A PlayStation 2 version was released by Konami in 2001, and a Nintendo DS spinoff, Age of Empires: The Age of Kings was developed by Backbone Entertainment in 2006. The Dreamcast port, by Konami, was canceled.
The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations. They are the Britons, Byzantines, Celts, Goths, Teutons, Franks, Mongols, Chinese, Japanese, Persians, Saracens, Turks and the Vikings. Players aim to gather resources, which they use to build towns, create armies, and ultimately defeat their enemies. There are five historically-based campaigns, which constrict the player to specialized and story-backed conditions. There are three additional single player game modes, and multiplayer is supported. Despite using the same game engine and similar code to its predecessor, development of The Age of Kings took a year longer than expected, forcing Ensemble Studios to release Age of Empires: The Rise of Rome in 1998 instead. The design team focused on resolving significant issues in Age of Empires, but noted on release that some problems remained.
Reception of The Age of Kings was overwhelmingly positive, and the game scored highly on review aggregators. The significant number of new features was praised, as were the gameplay improvements. Some reviewers were critical of the presentation of units—they were seen as bland and uninteresting—while others considered The Age of Kings to be overly similar to its predecessor, Age of Empires. Three months after its release, two million copies of The Age of Kings had been shipped, and it topped sales charts in seven countries. The game won multiple awards and has had a significant impact on future games in its genre.
The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations. They are the Britons, Byzantines, Celts, Goths, Teutons, Franks, Mongols, Chinese, Japanese, Persians, Saracens, Turks and the Vikings. Players aim to gather resources, which they use to build towns, create armies, and ultimately defeat their enemies. There are five historically-based campaigns, which constrict the player to specialized and story-backed conditions. There are three additional single player game modes, and multiplayer is supported. Despite using the same game engine and similar code to its predecessor, development of The Age of Kings took a year longer than expected, forcing Ensemble Studios to release Age of Empires: The Rise of Rome in 1998 instead. The design team focused on resolving significant issues in Age of Empires, but noted on release that some problems remained.
Reception of The Age of Kings was overwhelmingly positive, and the game scored highly on review aggregators. The significant number of new features was praised, as were the gameplay improvements. Some reviewers were critical of the presentation of units—they were seen as bland and uninteresting—while others considered The Age of Kings to be overly similar to its predecessor, Age of Empires. Three months after its release, two million copies of The Age of Kings had been shipped, and it topped sales charts in seven countries. The game won multiple awards and has had a significant impact on future games in its genre.
Age of Empires II: The Conquerors
Age of Empires II: The Conquerors Expansion (sometimes abbreviated to AoC or AoK: TC) is the expansion pack to the 1999 real-time strategy game Age of Empires II: The Age of Kings. The Conquerors is the fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios. It features five new civilizations (the Aztecs, Mayans, Spanish, Koreans, and Huns), four new campaigns, eleven new units, twenty-six new technologies, new gameplay modes, new maps and different minor tweaks to the gameplay.
Alien Versus Predator(New)
Alien versus Predator (original)
Aliens versus Predator is a science fiction first-person shooter computer game developed by Rebellion Developments and published by Fox Interactive for PC and Apple Macintosh computers in 1999. It is based on the Alien and Predator media franchises and the crossover Alien vs. Predator franchise. It was unofficially ported to Linux in 2001 and Xbox in 2009, following Rebellion's public release of the game's source code. A sequel, Aliens versus Predator 2, was developed by Monolith Productions and released by Sierra in 2001.
Alien Versus Predator 2
Area 51
Command and Conquers'
Command & Conquer (often abbreviated as C&C or CnC) is a video game franchise, mostly of the real-time strategy style as well as a first-person shooter game based on the former. The Command & Conquer series was initially developed by Westwood Studios between 1995 and 2003, with development being taken over by Electronic Arts with the liquidation of Westwood Studios in 2003. The first installment of the series was released worldwide on August 31, 1995 and was simply named Command & Conquer. It was based on Westwood Studios' earlier strategy game Dune 2. The series was originally marketed to an Anglophone audience, though many of the games have been translated into other languages including German, French, Spanish, Korean and Chinese. The series is primarily developed for personal computers running Microsoft Windows, although some titles have been ported to various video game consoles and the Apple Macintosh. The later games of the series starting with Tiberium Wars have also been developed in parallel for Xbox 360. Another spin-off game, Command & Conquer: Red Alert 3, was developed for PC/Mac, Xbox 360, and PlayStation 3. In 1999, American game marketer and developer Electronic Arts purchased Westwood Studios. Westwood was eventually closed down in 2003 and absorbed into EA Los Angeles which has become the current development center for the ongoing Command and Conquer series. Some of the original Westwood developer team remained at EA Los Angeles, but most left to form Petroglyph Games. As of July 2009, the Command & Conquer franchise consists of ten games and eight expansion packs with sales of more than 30 million units worldwide.
Command and Conquer Tiberium Sun
Command and Conquer Tiberium Wars
Command And Conquer Renegage
The famous C&C Reneage made by WestWood
is a first and third person shooter video game developed
by Westwood Studios and is part of the Command & Conquer
series. It is the only C&C game that uses the first person view.
It was released on February 26, 2002 by EA Games.
This game add's a new perspective to the C&C series
if you are looking for a great single player game this
is not for you :). IF you are looking for a multiplayer game
this is for you loads of fun and everything.!
is a first and third person shooter video game developed
by Westwood Studios and is part of the Command & Conquer
series. It is the only C&C game that uses the first person view.
It was released on February 26, 2002 by EA Games.
This game add's a new perspective to the C&C series
if you are looking for a great single player game this
is not for you :). IF you are looking for a multiplayer game
this is for you loads of fun and everything.!
Command and Conquer Red Alert
Command and Conquer Red Alert 2
Counter Strike
Counter Strike Condition zero
Counter Strike source
Counter-Strike (also known as Half-Life: Counter-Strike,
Counter-Strike 1.6, or simply CS) is a tactical first-person shooter video game developed by Valve Corporation which originated from a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. The game has been expanded into a series since its
original release, which currently includes Counter-Strike:
Condition Zero, Counter-Strike: Source, Counter-Strike: Anthology
and Counter-Strike on Xbox. Counter-Strike pits a team of
counter-terrorists against a team of terrorists in a series of rounds.
Each round is won by either completing the mission
objective or eliminating the opposing force.
Counter-Strike 1.6, or simply CS) is a tactical first-person shooter video game developed by Valve Corporation which originated from a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. The game has been expanded into a series since its
original release, which currently includes Counter-Strike:
Condition Zero, Counter-Strike: Source, Counter-Strike: Anthology
and Counter-Strike on Xbox. Counter-Strike pits a team of
counter-terrorists against a team of terrorists in a series of rounds.
Each round is won by either completing the mission
objective or eliminating the opposing force.
CTR
Crash Team Racing is a 1999 racing video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. The game was released in North America on September 30, 1999 and in the PAL region later the same year. It was re-released for the Sony Greatest Hits line-up on 2000 and for the Platinum Range on January 12, 2001. It was later added to the European and Australian PlayStation Store on October 18, 2007 and to the North American store on August 10, 2010. Crash Team Racing is the fourth installment in the Crash Bandicoot series. It is the first Crash Bandicoot game in the racing genre and the last Crash Bandicoot game to be developed by Naughty Dog. The game's story focuses on the efforts of a ragtag team of characters in the Crash Bandicoot series, who must race against the egomaniacal Nitros Oxide to save their planet from destruction. In the game, players can take control of one of fifteen Crash Bandicoot series characters, though only eight are available at first. During the races, offensive and speed boosting power ups can be used to gain an advantage. Crash Team Racing was praised by critics for its gameplay and graphics, though the audio was met with mixed opinions. Since its release, it has sold more than two million units worldwide. An indirect sequel, Crash Nitro Kart, was released in 2003 for the PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance and N-Gage.
Diablo 2
Diablo 2
is a dark fantasy/horror-themed action role-playing game,
with elements of the hack and slash and "dungeon roaming"
genres. It was released for Windows and Mac OS in 2000
by Blizzard Entertainment, and was developed by Blizzard North.
It is the sequel to the 1997 hit PC game, Diablo. Diablo II
was one of the most popular games of 2000. Major factors
that contributed to Diablo II's success include its addictive
gameplay and access to the free online play service, Battle.net.
is a dark fantasy/horror-themed action role-playing game,
with elements of the hack and slash and "dungeon roaming"
genres. It was released for Windows and Mac OS in 2000
by Blizzard Entertainment, and was developed by Blizzard North.
It is the sequel to the 1997 hit PC game, Diablo. Diablo II
was one of the most popular games of 2000. Major factors
that contributed to Diablo II's success include its addictive
gameplay and access to the free online play service, Battle.net.